Big News!

I’ve had my eye on Hothead Games ever since I found out that Ron Gilbert was working for them. The fact that they do episodic indie games, have a good relationship with the Telltale folks, and are based in my current hometown is nice enough, but honestly, any company that’s smart enough to hire the creator of the Monkey Island™ series — one of the defining inspirations of my formative indie adventure game developer years — is definitely worth working for.

Bearing this in mind, I’m very proud to announce that as of this coming May, only days after my long-awaited graduation from university, I am going to be working at Hothead full-time as a programmer. [1] They’ll be putting me on DeathSpank, the episodic adventure/RPG that Ron’s been trying to get made for the past handful of years, which I’m super excited about because it espouses many ideals similar to what I attempted with Chivalry is Not Dead, namely morally complex situations and a silly, satirical outlook on your average video game story. In other words, you should all be looking forward to it, if you aren’t already.

P.S. Happy Pi Day!

  1. That is, unless I wake up and discover that this is all a dream. Which is actually not too far-fetched an idea, come to think of it.
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