Monthly Archives: July 2010

How privileged is a geek girl, anyway?

The last time I made a post at the Border House, I got called out on my privilege in flippantly suggesting that writing your own games is way easier than it looks. That really got me thinking, and a post … Continue reading

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Lend me your voices, part deux!

So, the voices of Charlotte and Trevin have now been cast, and since they were getting a little bit lonely, I figured it was time to start casting a few of the secondary characters in the game. These parts are … Continue reading

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Hidden Features

Here’s a question that recently came to my mind: is it necessarily good game design to leave your best features hidden, or hard to discover until you do a lot of undirected exploration? I thought of it because after I … Continue reading

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