Monthly Archives: June 2011

Shiny New Project

Rumour has it that I’m working on a new project in my spare time. Here’s what I’m willing to tell you about it at this point: It’s being developed using the super nifty Undum framework for web-based hypertext interactive fiction. … Continue reading

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An Expensive Hobby

I don’t play very many of the latest and greatest video games. This, I’m a little sad to realise, puts me at somewhat of a disadvantage when it comes to conversations held by most people in my circle of online … Continue reading

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