As a person who has been making games for more than half their life, and has worked on games professionally for the last decade, I’ve gained a lot of experience along the way, and I’m pleased to be able to share it with others.

My expertise is primarily in narrative design — I care very much about whether a game’s mechanics fit with the overall story/themes it hopes to express, and the extent to which all other game elements, such as user interface, controls, art direction, and audio, enhance the narrative. I also offer feedback on writing style, as well as copy-editing.

Furthermore, as a queer, transgender, and neurodivergent person of colour, I intimately understand what it’s like to live in a world where most people don’t realise that people like you exist, or are fully human. Representation of marginalised groups has become a hot-button issue in games, especially in recent years, and while I can’t speak for every marginalised person, I can point out problematic assumptions that your game might be making and provide suggestions on how to do better.

If you’re interested in my services, please contact me for my rates — I work on a sliding scale depending on your game’s budget.