Curriculum Vitae


MFA, Digital Arts and New Media, UC Santa Cruz, 2015
BSc, Computer Science, University of British Columbia, 2008

Solo exhibitions

Squinky Hates Video Games, Babycastles, New York, 2016
Well, This Is Awkward, Champlain College, Burlington, 2015

Group exhibitions

Rainbow Arcade, Schwules Museum, Berlin, 2019
Taking Care, Ars Electronica, Linz, 2018
INTERPLAY: Thinking Through Games, THEMUSEUM, Waterloo, 2018
New Alchemy, DANM MFA thesis show, Santa Cruz, 2015

Festivals and showcases

Game Devs of Color Expo, 2019/2017
Different Games Arcade, 2018/2016/2015/2013
QGCon Arcade, 2018/2017/2015
FLOP Artcade, 2018
Montréal Joue, 2016
Smithsonian American Art Museum Arcade, 2016
Princess of Arcade, 2015
Wellcome Play Spectacular, 2015
Santa Cruz Art & Technology Festival, 2015
IndieCade East, 2015
IndieCade Festival, 2014/2013
DiGRA Blank Arcade, 2014
Independent Games Festival, 2014
IndieCade E3 Showcase, 2013

Talks and performances

WordPlay, 2019/2014
Toronto Queer Film Festival, 2019
Voices & Resiliences, Festival Fierté Montréal, 2019
Game Devs of Color Expo, 2019
NarraScope, 2019
Canadian Game Studies Association Conference, 2019/2018/2016
A MAZE, Berlin, 2019
Montréal International Games Summit, 2018/2014
Game Developers Conference, 2018/2016/2015/2014
HTMlles Festival, 2016
Games For Change, 2016
Different Games Conference, 2016
College Art Association Conference, 2016
The Big Read, University of Central Florida, 2016
GaymerX, 2015/2014
Green Mountain Games Festival, 2015
IndieCade, 2015/2014
Mount Royal Game Society, 2015
Games+Learning+Society, 2015
Carnegie Mellon University, 2015
SubRosa anarchist bookstore, Santa Cruz, 2015
PRACTICE: Game Design in Detail, 2014
Queerness and Games Conference, 2014/2013
Meaningful Play, 2014
Worcester Polytechnic Institute, 2014


Forbes 30 Under 30 in Games, 2015
IndieCade finalist, 2014
Independent Games Festival finalist, 2014

Community work

Organizer, Queerness and Games Conference, 2014-present
Juror, IndieCade, 2017
Juror, Independent Games Festival, 2017/2015

Selected publications

Mihir Zaveri, “Fear, Anxiety and Hope: What It Means to Be a Minority in Gaming,” The New York Times, October 16, 2019.

Bonnie Ruberg, Video Games Have Always Been Queer, NYU Press, 2019

Cassidy Dawn Graves, “At Babycastles, Squinky Makes Video Games For The Awkward in Us All,” Bedford and Bowery, July 12, 2016.

Colleen Macklin and John Sharp, Games, Design and Play. Addison-Wesley, 2016.